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Be scared. Be angry.

Crowd of circle and square characters reacting in the park while the television plays.

The order to the audience

Two short commands, with the periods: Be Scared. Be Angry. They are not a tip for the player. They are the broadcast telling the park, and you, what emotion is left. By then the squares and circles are already panicking. The line is stamped on the glass so nobody can miss the instruction.

Earlier shouts still pretend to be news about someone in the park. This one drops the pretense. It names the feelings. That is why it sticks in memory harder than 'ooh nice hat'.

Then the camera leaves the set

After the panic, the view pulls outward. You have been the lens. The pull-back shows the television as an object in a room, which is the point the whole sitting was walking toward. Credits follow. The candle night after that is a different mood, described on the epilogue page.

If you arrived here from a partial quote, the game is We Become What We Behold. The line does not belong to a horror series. Age and blood are discussed on the kids page.

Nearby lines people mix up

The hate chyron is earlier and louder. It lives on its own page. The four-line speech about boredom and violence is the manifesto, not this couplet. That speech is on peace is boring. Every other chyron is indexed at headlines.

The sitting that leads here is the scene list.

Post-credits candle scene: televisions with candles, the couple, and crickets.

FAQ

Is that the final headline?

Yes. It is the last line the television forces up during the panic, before the view widens and the credits take over.

Can you avoid printing it?

No. The scene puts it on screen. Choosing a softer photo earlier does not delete this beat.

Why does the sound drop?

The panic beat goes quiet around the violence. The chyron is doing the talking. The sound list is on the sounds page.

Sources